nodelogging/src/filewriter.ts

294 lines
7.4 KiB
TypeScript

import { AwaitStore, Lock } from "@hibas123/utils";
import * as fs from "fs";
import * as path from "path";
import { Adapter, Message, Formatted, LoggingTypes } from "@hibas123/logging";
import { once } from "events";
const MAX_FILE_SIZE = 500000000;
export class FileAdapter implements Adapter {
level = LoggingTypes.Debug;
file: Files;
isInit = new AwaitStore(false);
constructor(private filename: string, private maxFileSize = MAX_FILE_SIZE) {}
setLevel(level: LoggingTypes) {
this.level = level;
}
async init() {
if (!this.file) {
this.file = Files.getFile(this.filename);
await this.file
.init(this.maxFileSize)
.then(() => this.isInit.send(true));
}
}
flush(sync: boolean) {
// return this.file.flush(sync);
}
onMessage(message: Message) {
let msg = Buffer.from(Formatted.strip(message.text) + "\n");
this.file.write(msg);
}
async close() {
if (this.file) {
await this.file.close();
this.file = undefined;
}
this.isInit.send(false);
}
}
//TODO: Optimise write path
const Debounce = (callback: () => void, iv = 500, max = 100) => {
let to: any;
let curr = 0;
return {
trigger: () => {
curr++;
if (curr >= max) {
curr = 0; // not clearing timeout, since this is a very high cost operation
callback();
} else if (!to) {
to = setTimeout(() => {
to = undefined;
curr = 0;
callback();
}, iv);
}
},
};
};
const QUEUE_START_SIZE = 10000;
export class Files {
private static files = new Map<string, Files>();
static getFile(filename: string): Files {
filename = path.resolve(filename);
let file = this.files.get(filename);
if (!file) {
file = new Files(filename);
this.files.set(filename, file);
}
file.open++;
return file;
}
private open = 0;
#maxFileSize = MAX_FILE_SIZE;
#size: number = 0;
#stream: fs.WriteStream = undefined;
#lock = new Lock();
#debounce = Debounce(this.checkQueue.bind(this));
#initialized = false;
#queue: Buffer[] = new Array(QUEUE_START_SIZE);
#queueIdx = 0;
public get initlialized() {
return this.#initialized;
}
private constructor(private file: string) {}
public async init(maxFileSize: number) {
if (this.#initialized) return;
this.#maxFileSize = maxFileSize;
let lock = await this.#lock.getLock();
const folder = path.dirname(this.file);
if (folder) {
if (!(await fsExists(folder))) {
await fsMkDir(folder).catch(() => {}); //Could happen, if two seperate instances want to create the same folder so ignoring
}
}
await this.initializeFile();
this.#initialized = true;
await this.checkQueue(true);
lock.release();
}
private async initializeFile(new_file = false) {
try {
if (this.#stream) {
const closePrms = once(this.#stream, "close");
this.#stream.end();
await closePrms;
}
let size = 0;
if (await fsExists(this.file)) {
let stats = await fsStat(this.file);
if (new_file || stats.size >= this.#maxFileSize) {
if (await fsExists(this.file + ".old"))
await fsUnlink(this.file + ".old");
await fsMove(this.file, this.file + ".old");
} else {
size = stats.size;
}
}
this.#stream = fs.createWriteStream(this.file, { flags: "a" });
this.#size = size;
} catch (err) {
console.log(err);
//TODO: is this the right behavior? Probably not...
process.exit(1);
}
}
private async checkQueue(nolock: boolean = false) {
let lock: any;
if (nolock == false) {
//TODO: New design might cause new messages to be "stalled" till close or another message
if (this.#lock.locked) return;
lock = await this.#lock.getLock();
}
const queue = this.#queue;
const queueCnt = this.#queueIdx;
this.#queue = new Array(QUEUE_START_SIZE);
this.#queueIdx = 0;
let buffer = Buffer.alloc(1024 * 128);
let ci = 0;
for (let i = 0; i < queueCnt; i++) {
const entry = queue[i];
if (entry.length + ci > buffer.length) {
await this.write_to_file(buffer.slice(0, ci));
ci = 0;
if (entry.length > buffer.length) {
await this.write_to_file(entry);
} else {
entry.copy(buffer, ci);
ci += entry.length;
}
} else {
entry.copy(buffer, ci);
ci += entry.length;
}
}
if (ci > 0) {
await this.write_to_file(buffer.slice(0, ci));
}
if (lock) lock.release();
}
public async close() {
//TODO: maybe some raceconditions when open collides with close
const lock = await this.#lock.getLock();
await this.checkQueue(true);
this.open--;
if (this.open <= 0) {
const a = once(this.#stream, "close");
this.#stream.close();
await a;
Files.files.delete(this.file);
}
lock.release();
}
private async write_to_file(data: Buffer) {
try {
if (
data.byteLength < this.#maxFileSize &&
this.#size + data.byteLength > this.#maxFileSize
) {
await this.initializeFile(true);
}
this.#size += data.byteLength;
this.#stream.write(data);
} catch (err) {
// TODO: Better error handling!
console.error(err);
this.initializeFile(false);
this.write_to_file(data);
}
}
public write(data: Buffer) {
this.#queue[this.#queueIdx++] = data;
this.#debounce.trigger();
}
}
function fsUnlink(path: string) {
if (fs.promises?.unlink) {
return fs.promises.unlink(path);
}
return new Promise<void>((resolve, reject) => {
fs.unlink(path, (err) => {
if (err) reject(err);
else resolve();
});
});
}
function fsStat(path: string) {
if (fs.promises?.stat) {
return fs.promises.stat(path);
}
return new Promise<fs.Stats>((resolve, reject) => {
fs.stat(path, (err, stats) => {
if (err) reject(err);
else resolve(stats);
});
});
}
function fsMove(oldPath: string, newPath: string) {
return new Promise<void>((resolve, reject) => {
let callback = (err?) => {
if (err) reject(err);
else resolve();
};
fs.rename(oldPath, newPath, function (err) {
if (err) {
if (err.code === "EXDEV") {
copy();
} else {
callback(err);
}
return;
}
callback();
});
function copy() {
fs.copyFile(oldPath, newPath, (err) => {
if (err) callback(err);
else fs.unlink(oldPath, callback);
});
}
});
}
function fsExists(path: string) {
return new Promise<boolean>((resolve, reject) => {
fs.access(path, (err) => resolve(!err));
});
}
function fsMkDir(path: string) {
return new Promise<void>((resolve, reject) => {
fs.mkdir(path, (err) => (err ? reject(err) : resolve()));
});
}