more debugging options

This commit is contained in:
Fabian Stamm 2017-06-20 13:01:53 +02:00
parent 820ce306cc
commit d5e22a90a6

View File

@ -11,6 +11,7 @@ var activeFile = undefined;
// DEBUG // DEBUG
if(DEBUG){ if(DEBUG){
//player.loadFile(__dirname + "/files/testv.mp4", ()=>{ //player.loadFile(__dirname + "/files/testv.mp4", ()=>{
console.log("DEBUG");
activeFile = "testv.mp4"; activeFile = "testv.mp4";
player.loadFile(__dirname + "/files/" + activeFile, ()=>{ player.loadFile(__dirname + "/files/" + activeFile, ()=>{
player.play(); player.play();
@ -20,8 +21,9 @@ player.loadFile(__dirname + "/files/" + activeFile, ()=>{
// END DEBUG // END DEBUG
io.on("connection", (socket)=>{ io.on("connection", (socket)=>{
//console.log("client connected:", socket.client.id); console.log("client connected:", socket.client.id);
socket.on("play", (data)=>{ socket.on("play", (data)=>{
console.log("Play", data);
activeFile = data.file; activeFile = data.file;
player.loadFile(__dirname + "/files/" + data.file, ()=>{ player.loadFile(__dirname + "/files/" + data.file, ()=>{
player.play(()=>{ player.play(()=>{